Mobile private colonies - Production facility nodes
Production facilities enable the connected terminal's production capabilities. The level of the given facility is depending on the node which activated it and the production upgrade node(s) connected to it. These nodes are constantly consuming energy no matter if the facility is actually used within the terminal or not. They can be set online on any energy level, but once they are depleted they kick in again when they reach their energy kickstart level. When a facility node is out of energy all the related productions will be paused. Higher production level provides cheaper and faster production for the terminal. These nodes can only be connected to the main terminal. You can only connect one facility from each type.