The final 4 robots of the new Syndicate line make their debut in patch 3.8.3, alongside of numerous balancing changes. In this blog we'll take an in-depth look at all these updates - spreadsheets warning ahead!
Every player is part of one server, one scene, one storyline.
Player driven economy
Exploitation, refinement and even manufacturing are all controlled by the players. The speed and efficiency of fabrication processes can be developed throughout the game.
Numerous career opportunities
Combat, mining, industry, logistics, marketing are all viable options for anyone. Be a lone wolf or join up player-created corporations and contribute to a bigger cause.
Time-based character development
No need for 'grinding'. You can be qualified despite you're not playing, since players get XP even if they are not logged in.
Dynamically changing resources
Controlled algorythms manage the respawn of raw materials, the position of liquid minerals shift during exploitation. The flora is also changing perpetually, players can even estabilish their own plantations.
30+ robots, hundreds of items
Robots can be specialized in several kinds of operations or tactics. The only barrier is your imagination.