2015-07-24 - 3.6.5 Patch notes - Alpha 2 reworks
Alpha 2 island reworks
In this patch we're continuing the deployment of the new random assignment system. This time they're coming to Alpha 2 islands, which have also received the same highway and teleport network system rework like Alpha 1 islands. Available assignment levels on Alpha 2 islands range from 0 to 5.
- Fix: Fix for the remote destruction of proximity probes.
Robots and modules
- Fix: Fixed some error messages and module behavior related to ammo reload.
- Fix: Fixed various issues with not being able to empty robot cargos and having ghost items in them.
- Change: Assignment related production times have been reduced to 10 seconds.
Modular Private Colonies
- Change: Gamma turrets will now become visible when they lock you, regardless of your own sensor range.
- Change: Improved the tiling/resolution of terrain textures.