2014-09-25 - 3.5.1 Patch notes

Spotlight features

The teleports leading to Gamma islands have been activated.

If you plan to build a gamma colony, please review the changes made in the last patch.


  • Fix: Fixed movement rubberbanding of other players around blocked tiles.
  • Fix: Weapon beams were invisible when you were more than 1km away from the attacker.

Robots and modules

  • Fix: Increased the signal detection of the Sequer Mk2, which was accidentally left out in the the last patch.

Modular Private Colonies

  • Fix: Fixed some parameter chaos in the info of turrets.
  • Fix: Turret landmark info will now show the full modified values.
  • Fix: Turret cycle time modification of booster nodes was not working.
  • Change: Reduced the turret locking range modification effect of booster nodes from 20/25/30% to 12.5/15/17.5%.


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