2014-09-25 - 3.5.1 Patch notes
The teleports leading to Gamma islands have been activated.
If you plan to build a gamma colony, please review the changes made in the last patch.
- Fix: Fixed movement rubberbanding of other players around blocked tiles.
- Fix: Weapon beams were invisible when you were more than 1km away from the attacker.
Robots and modules
- Fix: Increased the signal detection of the Sequer Mk2, which was accidentally left out in the the last patch.
Modular Private Colonies
- Fix: Fixed some parameter chaos in the info of turrets.
- Fix: Turret landmark info will now show the full modified values.
- Fix: Turret cycle time modification of booster nodes was not working.
- Change: Reduced the turret locking range modification effect of booster nodes from 20/25/30% to 12.5/15/17.5%.
- New: Perpetuum version number is now shown on the login screen.