Update news for 2012-03-09
Gameplay
- Fix: Fix for trophies/losses (killmails) not showing all the combat participants who did damage to the victim due to a very short combat session timeout. The new timeout is 5 minutes.
- Fix: Possible fix for stuck NPCs.
- Change: Wall placement is now restricted to a 1000-3000 meter radius around owned outposts only. See this devblog for details.
Robots and modules
- Fix: The number of maximum locked targets was showing 1 for all robots.
Extensions
- Fix: Fixed bonus calculation for "Proximity probe networking", which should now allow the proper number of users for probes.
GUI
- New: NPC tagging/claim timer is now shown in landmark information and the targeting computer.
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