Update news for 2012-03-09

Gameplay

  • Fix: Fix for trophies/losses (killmails) not showing all the combat participants who did damage to the victim due to a very short combat session timeout. The new timeout is 5 minutes.
  • Fix: Possible fix for stuck NPCs.
  • Change: Wall placement is now restricted to a 1000-3000 meter radius around owned outposts only. See this devblog for details.

Robots and modules

  • Fix: The number of maximum locked targets was showing 1 for all robots.

Extensions

  • Fix: Fixed bonus calculation for "Proximity probe networking", which should now allow the proper number of users for probes.

GUI

  • New: NPC tagging/claim timer is now shown in landmark information and the targeting computer.

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