Update news for 2010-11-23

Gameplay

  • Fix: Reloading a module will now wait until the current cycle finishes and initiate the reload cycle after that.
  • Fix: Improved terrain line-of-sight calculations.
  • New: Implemented dynamic NPC respawn times.

Assignments

  • Change: Lowered transport assignment money rewards.

General

  • Fix: "Most dangerous Agents" list didn't work properly.

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